#===============================================================================
# Triple Triad Script - Card Settings
#
# Author: Raizen (www.centrorpg.com)
# Modified & Expanded by: Malagar (www.rpgmakervxace.net)
# Modified some more by: Sixth (www.rpgmakervxace.net, www.forums.rpgmakerweb.com)
#
# * Use this script to configure all the cards in the game
# * Images are always located in Graphics/Triple_Triad
# * See template & description at the end of the script
# * Can result in unexpected behaivor if added/changed in the middle of game
# making. Some data is kept in the save files and might result in unexpected
# results.
#
#-------------------------------------------------------------------------------
# Extra notes by Sixth:
#
# The following settings are not used for anything yet:
# - 'Family'
# - 'Special'
# - 'Grade'
#
# Details on the 'Price' setting:
# - It is the selling price, not the buying price!
# The buying price is the double of the selling price!
#
#===============================================================================
module Config_Triple_Triad
Card = Array.new
#==============================================================================
#
# Rank 1 Cards
#
#==============================================================================
#==============================================================================
# Card 0 => Agumon - Based on: Funguar
#==============================================================================
Card[0] = {
# Configure each atribute of the card according to the direction.
# ONLY NUMBERS, if it is an A card, put 10.
'UP' => 2,
'LEFT' => 1,
'RIGHT' => 3,
'DOWN' => 1,
# Configure the basic settings for the card
'Price' => 10, # Rank 1 Price tag
'Element' => 2,
'Family' => 0, # Not used yet for anything!
'Special' => 0, # Not used yet for anything!
'Grade' => 0, # Not used yet for anything!
'Name' => "Agumon", # Put the name of the card between ""
'Rarity' => 1, # So you can create card boosters or other systems
'Image' => "Agumon", # Name of image for player 1.
'Description' => ["Livello Digimon: Intermedio",
"Tipo: Antivirus",
"Antivirus > Virus"]
}
#==============================================================================
# Card 1 => Armadillomon - Based on: Funguar
#==============================================================================
Card[1] = {
# Configure each atribute of the card according to the direction.
# ONLY NUMBERS, if it is an A card, put 10.
'UP' => 2,
'LEFT' => 0,
'RIGHT' => 3,
'DOWN' => 2,
# Configure the basic settings for the card
'Price' => 10, # Rank 1 Price tag
'Element' => 2,
'Family' => 0,
'Special' => 0,
'Grade' => 0,
'Name' => "Armadillomon", # Put the name of the card between ""
'Rarity' => 2, # So you can create card boosters or other systems
'Image' => "Armadillomon", # Name of image for player 1.
'Description' => ["Livello Digimon: Intermedio",
"Tipo: Antivirus",
"Antivirus > Virus"]
}
#==============================================================================
# Card 2 => Betamon - Based on: Bite Bug
#==============================================================================
Card[2] = {
# Configure each atribute of the card according to the direction.
# ONLY NUMBERS, if it is an A card, put 10.
'UP' => 0,
'LEFT' => 1,
'RIGHT' => 3,
'DOWN' => 3,
# Configure the basic settings for the card
'Price' => 10, # Rank 1 Price tag
'Element' => 1,
'Family' => 0,
'Special' => 0,
'Grade' => 0,
'Name' => "Betamon", # Put the name of the card between ""
'Rarity' => 1, # So you can create card boosters or other systems
'Image' => "Betamon", # Name of image for player 1.
'Description' => ["Livello Digimon: Intermedio",
"Tipo: Virus",
"Virus > Dati"]
}
#==============================================================================
# Card 3 => Biyomon - Based on: Red Bat
#==============================================================================
Card[3] = {
# Configure each atribute of the card according to the direction.
# ONLY NUMBERS, if it is an A card, put 10.
'UP' => 2,
'LEFT' => 0,
'RIGHT' => 4,
'DOWN' => 0,
# Configure the basic settings for the card
'Price' => 10, # Rank 1 Price tag
'Element' => 1,
'Family' => 0,
'Special' => 0,
'Grade' => 0,
'Name' => "Biyomon", # Put the name of the card between ""
'Rarity' => 1, # So you can create card boosters or other systems
'Image' => "Biyomon", # Name of image for player 1.
'Description' => ["Livello Digimon: Intermedio",
"Tipo: Virus",
"Virus > Dati"]
}
#==============================================================================
# Card 4 => Calumon - Based on: Blobra
#==============================================================================
Card[4] = {
# Configure each atribute of the card according to the direction.
# ONLY NUMBERS, if it is an A card, put 10.
'UP' => 7,
'LEFT' => 0,
'RIGHT' => 0,
'DOWN' => 0,
# Configure the basic settings for the card
'Price' => 400, # Rank 1 Price tag
'Element' => 4,
'Family' => 0,
'Special' => 0,
'Grade' => 0,
'Name' => "Calumon", # Put the name of the card between ""
'Rarity' => 5, # So you can create card boosters or other systems
'Image' => "Calumon", # Name of image for player 1.
'Description' => ["Livello Digimon: Intermedio",
"Tipo: ?"]
}
#==============================================================================
# Card 5 => Candlemon - Based on: Blobra
#==============================================================================
Card[5] = {
# Configure each atribute of the card according to the direction.
# ONLY NUMBERS, if it is an A card, put 10.
'UP' => 2,
'LEFT' => 1,
'RIGHT' => 3,
'DOWN' => 1,
# Configure the basic settings for the card
'Price' => 50, # Rank 1 Price tag
'Element' => 3,
'Family' => 0,
'Special' => 0,
'Grade' => 0,
'Name' => "Candlemon", # Put the name of the card between ""
'Rarity' => 2, # So you can create card boosters or other systems
'Image' => "Candlemon", # Name of image for player 1.
'Description' => ["Livello Digimon: Intermedio",
"Tipo: Dati",
"Dati > Antivirus"]
}
#==============================================================================
# Card 6 => Crabmon - Based on: Gayla
#==============================================================================
Card[6] = {
# Configure each atribute of the card according to the direction.
# ONLY NUMBERS, if it is an A card, put 10.
'UP' => 1,
'LEFT' => 2,
'RIGHT' => 3,
'DOWN' => 1,
# Configure the basic settings for the card
'Price' => 10, # Rank 1 Price tag
'Element' => 3,
'Family' => 0,
'Special' => 0,
'Grade' => 0,
'Name' => "Crabmon", # Put the name of the card between ""
'Rarity' => 1, # So you can create card boosters or other systems
'Image' => "Crabmon", # Name of image for player 1.
'Description' => ["Livello Digimon: Intermedio",
"Tipo: Dati",
"Dati > Antivirus"]
}
#==============================================================================
# Card 7 => DemiDevimon - Based on: Gesper
#==============================================================================
Card[7] = {
# Configure each atribute of the card according to the direction.
# ONLY NUMBERS, if it is an A card, put 10.
'UP' => 3,
'LEFT' => 0,
'RIGHT' => 3,
'DOWN' => 1,
# Configure the basic settings for the card
'Price' => 50, # Rank 1 Price tag
'Element' => 1,
'Family' => 0,
'Special' => 0,
'Grade' => 0,
'Name' => "DemiDevimon", # Put the name of the card between ""
'Rarity' => 2, # So you can create card boosters or other systems
'Image' => "DemiDevimon", # Name of image for player 1.
'Description' => ["Livello Digimon: Intermedio",
"Tipo: Virus",
"Virus > Dati"]
}
#==============================================================================
# Card 8 => Dracomon - Based on: Gesper
#==============================================================================
Card[8] = {
# Configure each atribute of the card according to the direction.
# ONLY NUMBERS, if it is an A card, put 10.
'UP' => 2,
'LEFT' => 2,
'RIGHT' => 3,
'DOWN' => 0,
# Configure the basic settings for the card
'Price' => 10, # Rank 1 Price tag
'Element' => 3,
'Family' => 0,
'Special' => 0,
'Grade' => 0,
'Name' => "Dracomon", # Put the name of the card between ""
'Rarity' => 1, # So you can create card boosters or other systems
'Image' => "Dracomon", # Name of image for player 1.
'Description' => ["Livello Digimon: Intermedio",
"Tipo: Dati",
"Dati > Antivirus"]
}
#==============================================================================
# Card 9 => Elecmon - Based on: Fastitocalon-F
#==============================================================================
Card[9] = {
# Configure each atribute of the card according to the direction.
# ONLY NUMBERS, if it is an A card, put 10.
'UP' => 1,
'LEFT' => 1,
'RIGHT' => 4,
'DOWN' => 1,
# Configure the basic settings for the card
'Price' => 50, # Rank 1 Price tag
'Element' => 3,
'Family' => 0,
'Special' => 0,
'Grade' => 0,
'Name' => "Elecmon", # Put the name of the card between ""
'Rarity' => 2, # So you can create card boosters or other systems
'Image' => "Elecmon", # Name of image for player 1.
'Description' => ["Livello Digimon: Intermedio",
"Tipo: Dati",
"Dati > Antivirus"]
}
#==============================================================================
# Card 10 => Floramon - Based on: Blood Soul
#==============================================================================
Card[10] = {
# Configure each atribute of the card according to the direction.
# ONLY NUMBERS, if it is an A card, put 10.
'UP' => 0,
'LEFT' => 2,
'RIGHT' => 3,
'DOWN' => 2,
# Configure the basic settings for the card
'Price' => 10, # Rank 1 Price tag
'Element' => 3,
'Family' => 0,
'Special' => 0,
'Grade' => 0,
'Name' => "Floramon", # Put the name of the card between ""
'Rarity' => 1, # So you can create card boosters or other systems
'Image' => "Floramon", # Name of image for player 1.
'Description' => ["Livello Digimon: Intermedio",
"Tipo: Dati",
"Dati > Antivirus"]
}
#==============================================================================
# Card 11 => Gabumon - Based on: Caterchipillar
#==============================================================================
Card[11] = {
# Configure each atribute of the card according to the direction.
# ONLY NUMBERS, if it is an A card, put 10.
'UP' => 0,
'LEFT' => 2,
'RIGHT' => 3,
'DOWN' => 2,
# Configure the basic settings for the card
'Price' => 10, # Rank 1 Price tag
'Element' => 3,
'Family' => 0,
'Special' => 0,
'Grade' => 0,
'Name' => "Gabumon", # Put the name of the card between ""
'Rarity' => 1, # So you can create card boosters or other systems
'Image' => "Gabumon", # Name of image for player 1.
'Description' => ["Livello Digimon: Intermedio",
"Tipo: Dati",
"Dati > Antivirus"]
}
#==============================================================================
# Card 12 => Gazimon - Based on: Cockatrice
#==============================================================================
Card[12] = {
# Configure each atribute of the card according to the direction.
# ONLY NUMBERS, if it is an A card, put 10.
'UP' => 3,
'LEFT' => 0,
'RIGHT' => 2,
'DOWN' => 2,
# Configure the basic settings for the card
'Price' => 10, # Rank 1 Price tag
'Element' => 1,
'Family' => 0,
'Special' => 0,
'Grade' => 0,
'Name' => "Gazimon", # Put the name of the card between ""
'Rarity' => 1, # So you can create card boosters or other systems
'Image' => "Gazimon", # Name of image for player 1.
'Description' => ["Livello Digimon: Intermedio",
"Tipo: Virus",
"Virus > Dati"]
}