Come da titolo vi permette di riposizionare la finestra dei comandi attore in battaglia dove vi pare.
Basta impostare le coordinate dentro il plugin.
//============================================================================= // Isc_CommandWindowPosition.js //============================================================================= /*: * @target MZ * @plugindesc Allows you to set the position of the actor command window in battle. * * @author Ischenderun * * @param windowX * @text Window X Position * @desc The X position of the actor command window. Max: 816 * @type number * @default 200 * @min 0 * @max 816 * * @param windowY * @text Window Y Position * @desc The Y position of the actor command window. Max: 624 * @type number * @default 200 * @min 0 * @max 624 * * * @help CommandWindowPosition.js * * Attention! This does not affect the party command window. * * This plugin allows you to set the position of the actor * command window in battle. * * Max Position X: 816 * Max Position Y: 624 * * Plugin Commands: * * None * * */ (() => { const pluginName = "ISC_CommandWindowPosition"; const params = PluginManager.parameters(pluginName); const windowX = parseInt(params["windowX"]); const windowY = parseInt(params["windowY"]); const _Scene_Battle_createActorCommandWindow = Scene_Battle.prototype.createActorCommandWindow; Scene_Battle.prototype.createActorCommandWindow = function() { _Scene_Battle_createActorCommandWindow.call(this); this._actorCommandWindow.x = windowX; this._actorCommandWindow.y = windowY; this._actorCommandWindow.refresh(); }; })();